HobFarm Color Design System
A reusable HobFarm color and material reference for pale blue-grey skin, glossy black hair and leather, yellow-green eye glow, deep indigo shadow, and cyan-magenta bioluminescent accents.
Grow Sheet
- Tag
- HF-ASSET-COLOR-001
- Subject
- HobFarm Color Design System
- Role
- Reusable palette, light, and material reference
- Edition
- v1
- Status
- Stable
- Origin
- Two related StyleFusion color-design sets
- Creator
- HobFarm / d00d
- License
- Internal reference
Visual DNA
Trait Lock
Locked
Flexible
Motion Swatches
The two motion passes test whether the same palette survives movement: pale skin stays cool, black surfaces stay glossy, and eye/light accents keep their yellow-green and cyan-magenta bite.
Still Plates
The stills keep the page general on purpose. These are not a single character sheet; they are color-design plates from related sets that share one HobFarm aesthetic register.
Asset Lab entries are reusable visual ingredients. This page keeps the color system separate from any single finished character so it can feed later galleries, motion tests, scene studies, and character-sheet work.
The lock is simple: pale blue-grey skin, glossy black material, yellow-green eye light, deep indigo shadow, cyan bioluminescent spill, and magenta bloom. The setting can change, but the palette chemistry should still feel like the same HobFarm organism.
Field Notes
Two sets, one language
These plates come from two related sets, so the page avoids pretending they are one finished character. The useful part is the shared register: cool pale skin, glossy black styling, yellow-green eyes, deep indigo atmosphere, cyan glow, and magenta pressure.
Glow is not decoration
The bright colors work because they behave like local light. Eye glow, cyan practicals, water reflections, and magenta bloom should affect nearby edges instead of sitting flat on top of the image.
Why this is an asset
A stable color system can be reused later for character sheets, motion clips, scene studies, packaging, or StyleFusion growth runs without rebuilding the palette from scratch.
Process Notes
Derived from two StyleFusion IR exports for related HobFarm color-design sets. Public copy keeps the emphasis on reusable visual DNA instead of model/provider mechanics.
Color Chemistry
Electric bioluminescent intensity · High contrast between matte dark structures, glossy black surfaces, and luminous cyan/yellow-green/magenta accents.
- Pale Blue-Grey Skin#B0C4DE · soft matte · figure base
- Gloss Black#050505 · glossy specular · hair, leather, liquid, and line edge
- Yellow-Green Eye Glow#ADFF2F · emissive glow · identity lock and facial read
- Deep Indigo Field#1A0B33 · matte diffuse · background atmosphere and shadow depth
- Dark Charcoal Structure#2D3445 · matte stone · architecture, ground, and desaturated support
- Neon Cyan Bloom#33FFCC · bioluminescent glow · edge light, water, flora, and magical practicals
- Magenta Flora#FF00FF · radiant bloom · secondary accent and surreal color pressure
The palette works when black remains glossy, skin stays cool and pale, and the bright accents read as localized light rather than flat decoration.
Materials
- smooth matte skin
- glossy black hair
- black leather corset surfaces
- viscous liquid tear marks
- translucent bubble or glow surfaces
- matte stone and charcoal grounds
- soft airbrush gradients
- specular water or wet-surface highlights
Style Profile
Anchors
- dark fantasy illustration
- digital surrealism
- bioluminescent gothic
- gothic revival atmosphere
- ethereal concept art
- Arrangement
- fantasy / gothic
- Register
- Color-design reference
- Weight
- Heavy shadows with bright localized glow
- Era
- HobFarm dark fantasy
- Hardness
- Soft airbrush atmosphere with sharp luminous edges
Use this profile when a character or scene needs to keep the HobFarm color register across stills, motion passes, and later character sheets.